Jonathan Green is a writer of speculative fiction, with more than sixty books to his name. Well known for his contributions to the Fighting Fantasy range of adventure gamebooks, he has also written fiction for such diverse properties as Doctor Who, Star Wars: The Clone Wars, Warhammer, Warhammer 40,000, Sonic the Hedgehog, Teenage Mutant Ninja Turtles, Moshi Monsters, LEGO and Judge Dredd.
He is the creator of the Pax Britannia series for Abaddon Books and has written eight novels set within this steampunk universe, featuring the debonair dandy adventurer Ulysses Quicksilver. He is also the author of an increasing number of non-fiction titles, including the award-winning YOU ARE THE HERO – A History of Fighting Fantasy Gamebooks.
He has recently taken to editing and compiling short story anthologies, including the critically-acclaimed GAME OVER and SHARKPUNK, published by Snowbooks.
To find out more about his current projects visit www.JonathanGreenAuthor.com and follow him on Twitter @jonathangreen.
After 15 years designing video games, Kev Crossley turned his hand to illustration, contributing to numerous D20 gaming books alongside work for comics including 2000AD, Mam Tor and Kiss4k. His art and writing have appeared in over twenty art books published by Quarto and Ilex among others, and he is the author and illustrator of three books of his own; Fantasy Clip Art (2006), 101 Top Tops From Professional Fantasy Painters (2011) and Character Design From The Ground Up (2014).
Kev writes and illustrates regularly for Imagine FX magazine and affiliated publications, and in 2012 he illustrated Ian Livingstone’s 30th Anniversary Fighting Fantasy title, Blood Of The Zombies. In 2015 he produced illustrations for Total Warhammer and Jonathan Green’s Alice’s Nightmare In Wonderland gamebook.
Pages 4-5 – Alice
“Curiouser and curiouser, and curiouser!” declares Alice.
Pages 6-7 – Through the Looking-Glass
“A Looking-Glass Alice taking over my body from inside a dream? Why that’s impossible!” says Alice.
Pages 8-9 – A Game of Chess
Pages 10-11 – Live Flowers
“Why, I do believe that I have seen something like these curious flowers before,” Alice says, “and if I recall rightly, they can talk as well. You can talk, can’t you?” she asks, turning to a particularly tall Tiger-Lily.
Pages 12-13 – Snap-Dragon-Flies
Alice has only gone a little further when she hears a curious crackling sound. Flying towards her are two impossible insects. Their bodies are plum-puddings, their wings are huge holly-leaves, but most strange of all, their heads look like large raisins burning in brandy, and it is this which is the source of the crackling sound. Snap-dragon-flies.
Tenniel’s original Snap-dragon-fly.
Pages 14-15 – Tick-Tock
“How many different ways of measuring the time are there?” Alice wonders. “The Egyptians had their water clocks, for many years people had nothing more than the humble hourglass, and now there are great Grandfather clocks, with their swinging pendulum weights, and pocket watches with the most intricate escapements.”
Pages 16-17 – Jabberwocky
‘Twas brillig, and the slithy toves
Did gyre and gimble in the wabe.
A Bretonnian coat of arms from Warhammer for inspiration.
Pages 18-19 – Slithy Toves, Borogoves and Mome Raths
All mimsy were the borogoves,
And the mome raths outgrabe.
Pages 20-21 – The Jubjub Bird
A huge bird – with a wingspan as wide as a croquet-ground is long – swoops down from the sky.
“Beware the Jubjub bird, and shun the frumious Bandersnatch!” Alice whimpers to herself.
Pages 22-23 – The Frumious Bandersnatch
Beware the Jubjub bird, and shun the frumious Bandersnatch!
Pages 24-25 – Beware the Jabberwock
He took his vorpal sword in hand
Pages 26-27 – The Cheshire Cat
“You’re mad, bonkers, completely off your head,” purrs the Cheshire Cat. “But I’ll tell you a secret. All the best people are.”
Pages 28-29 – The Walrus
“The time has come,” the Walrus said,
“To talk of many things:
Pages 30-31 – The Lion and the Unicorn
Pages 32-33 – The Ivory Tower
At last the trees part and Alice finds herself standing before the ruined walls of the ancient fortress.
Pages 34-35 – Humpty Dumpty Had a Great Fall
Pages 36-37 – The White Knight
The mausoleum echoes with the thundering sound of galloping hoof-beats and a phantasmal horse and rider emerge from the far wall, in a burst if ectoplasmic mist.
Pages 38-39 – The Red Knight
The vampiric Red Knight pulls off his helm, revealing a hideous, near-skeletal face beneath.
Pages 40-41 – The Return of the Red Queen
“Off with her head!” the woman says, a cruel smile curling her rosebud lips. “That was her favourite expression, wasn’t it? Well you know what they say, you should be careful what you wish for…”
Pages 42-43 – The Ace of Spades
“I suppose you’re the Royal Executioner!” Alice challenges the burly brute.
“You suppose right,” says the Ace of Spades, “so I expect you can also guess what’s coming next,” he chuckles as he hefts the axe in his hands.
Pages 44-45 – The Royal Palace
Pages 46-47 – Queen Alice
Pages 48-49 – Life, what is it but a dream?